We Build Fun.

At HIYA Studios, every idea starts with a simple question: ‘Is it fun?’ From concept to launch, we pour our hearts into crafting gameplay experiences that captivate and inspire.

 

The Team

We built a dynamic team from top talent across the game industry to bring the highest quality gameplay experiences to life.

Thor
Game Development
I have over 10 years in the industry working titles like Gigantic, Realm Royale and Smite 2. I continue to push forward with a player-first mentality and find fun in all things gaming.

Popschlock
Infrastructure & Operations
I'm a passionate, data-driven gamer that led the data analysis and testing groups for Realm Royale. My professional background is in technology and business consulting.

Feisty
Gameplay Programming
I'm a seasoned gameplay programmer that has worked on Paladins, Smite 2, Realm Royale, and multiple unannounced projects. My specialty is in Unreal Engine-powered, cross-platform multiplayer games.

Particle
Gameplay Programming
I have a multi-hatted background from visual effects to my programming specialty. My favorite project was making custom mods for the Heroes of Newerth community.

y0rk1e
Technical Artist
Wizard of game making wearing whichever hat is needed for the task at hand. Send me at 'em!

ShiZ
Community Management
I'm all about community - bringing players and devs together to build trust and shape games as a team. I've worked on Realm Royale, Starsiege: Deadzone, and other unannounced projects.

DrNobody
Sound Design & QA
Bio incoming...!

Chano
Animations
Formerly VP of Art, Animation Director, Art Manager, EP and GM at Hi-Rez Studios on such titles as Smite, Tribes: Ascend, Realm Royale Reforged, and Paladins.

We Build Fun.

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