HIYA Studios

Fantasy. Classes.

All Out Warfare.

Project Leyline is a class-based, fantasy-warfare shooter. If dragons, squads, and spell-slung chaos across living fronts sounds like your jam, you’re in the right place.

All artwork is pre-alpha and will change throughout development.

Why We’re Building Project Leyline

We’re gamers first. Our vision is to find the fun, and put player experience and gameplay at the front of every decision.

We craved a vibrant, fantasy shooter that blended RPG classes with large-scale combat that is built on community feedback. We want dragons raining fire from the sky while spells and steel clash on the battlefield below.

Help us shape what comes next and forge Project Leyline into your game!

Class-Based Shooter

Large-Scale Warfare

Stylized Fantasy

Classes of Leyline

Every unit in Project Leyline is designed with a distinct playstyle. Whether you’re leading the charge or supporting from afar, your squad composition shapes the outcome of every encounter.

Sentinel

Clad in heavy armor and armed with an indomitable will, the Sentinel commands the battlefield with presence alone.

Wraith

You’ll never see him coming. Wraith stalks from a distance, striking with surgical precision before vanishing into smoke and shadow.

Cleric

The Cleric battles against sacred vows with temptation and redemption. She continuously switches between her light and shadows to help her allies or destroy her enemies.

Gunslinger

Unpredictable. Stylish. Deadly. Chaos is a dance, and the Gunslinger leads it with a flood of bullets and bravado.

Magician

Equal parts showmanship and arcane savant, the magician bends the battlefield to her will with elemental trickery and raw power.

Roadmap

PHASE 1 - COMBAT SYSTEMS

APR '25

HIYA Studios LLC Formed

HIYA Studios LLC launched with a vision: to create a class-based shooter in a stylized fantasy setting with the best feeling combat systems that can be developed for a fantasy shooter.

MAY-SEP '25

Build the Foundation

We built the base ourselves. In-house code powers projectiles, abilities, and combat feel. AWS GameLift hosts our servers, bringing industry leading reliability and scale. We completed design documents across classes, archetypes, and abilities to keep our development focused.

OCT-DEC '25

Classes, Abilities, and Crowdfunding

We're revealing the game and starting crowdfunding to develop Project Leyline alongside the community. Patrons will shape the classes and abilities via polls, meet the devs in live Q and A, and deliver feedback that informs our next steps.

JAN-FEB '26

Limited Patron Playtesting

We will begin private playtesting with select Patrons to tune the feel of the classes, abilities, gameplay, and balance using live feedback.

MAR-MAY '26

Expand Playtests & Game Modes

We will expand playtesting to more Patrons while adding new game modes, objectives, and mounts. These systems will prepare us for phase two, where we will shift from the deathmatch-style combat demo to large-scale, objective driven warfare.

Meet the Team

Individuals

From character animations to abilities and sound, many contributors have helped or are still helping forge Project Leyline. We are deeply grateful.

Business Partners

These partners help power core systems and support our growth and operations.

Coming Soon

Coming Soon

Coming Soon

Coming Soon

Coming Soon

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